<?xml version="1.0" encoding="UTF-8"?>
<rss version="0.92">
<channel>
	<title>fourstrokedesign.com</title>
	<link>http://fourstrokedesign.com/content</link>
	<description>Engine Design Consulting Firm</description>
	<lastBuildDate>Tue, 10 Aug 2010 20:53:22 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<item>
		<title>Our Mission Statement</title>
		<description><![CDATA[The  mission of Four Stroke Design is to provide  clients access to a  state-of-the-art design and manufacturing process that has  previously  only been available to top-tier professional race teams.  We use the   best tools available to create virtual prototypes of physical systems  and  optimize their design thereby reducing [...]]]></description>
		<link>http://fourstrokedesign.com/content/our-mission-statement/</link>
			</item>
	<item>
		<title>Virtual Prototyping</title>
		<description><![CDATA[What is Virtual Prototyping?
Virtual Prototyping is defined as integrating a geometric model and   related engineering tools such as analysis, simulation, optimization,   and decision making tools, etc., within a computer-generated environment   that facilitates multidisciplinary collaborative product development.   In other words, its the use of computer simulation tools to [...]]]></description>
		<link>http://fourstrokedesign.com/content/virtual-prototype/</link>
			</item>
	<item>
		<title>Cylinder Head Development</title>
		<description><![CDATA[With more than 20 years of hands-on experience in designing cylinder heads and intake manifolds, we have the experience and the technology you can rely on to push your program up to the next level of performance. On a race engine, Cylinder heads are where all the power is made. Back in the &#8220;old days”, [...]]]></description>
		<link>http://fourstrokedesign.com/content/cylinder-head-development/</link>
			</item>
	<item>
		<title>Valvetrain Design &amp; Simulation</title>
		<description><![CDATA[Valvetrain design software has evolved to a level of accuracy that has enabled us to predict dynamic valve motion with great success. We can design and simulate with great confidence that what we are simulating will be replicated on the Spintron, on the Dyno and on the track. Through the use of the tools in our [...]]]></description>
		<link>http://fourstrokedesign.com/content/valvetrain-design-sim/</link>
			</item>
	<item>
		<title>Engine Simulation</title>
		<description><![CDATA[When faced with a new challenge it is nice to be able to lean on the expertise of someone who has been there. When working on a new engine design or trying to get the most out of the one you have, there can be an almost limitless number of possible combinations in the design [...]]]></description>
		<link>http://fourstrokedesign.com/content/engine-sim/</link>
			</item>
	<item>
		<title>PRI Magazine Article featuring Four Stroke Design</title>
		<description><![CDATA[Performance Racing Industry Magazine is a monthly periodical whose audience is the hardcore racing industry. From the PRI website, &#8220;From its inception in 1986, PERFORMANCE RACING INDUSTRY has served tens of thousands of racing entrepreneurs as their key source for industry trends, merchandising ideas, new products, business strategies and much, much more&#8221; . Walk into [...]]]></description>
		<link>http://fourstrokedesign.com/content/pri-magazine-article-featuring-four-stroke-design/</link>
			</item>
	<item>
		<title>Reverse Engineering</title>
		<description><![CDATA[Cylinder Head Development is an iterative process. Define the design, test it, modify it, retest and so on until you reach a model that meets your objectives. Ideally, the design is born in CAD and the surfaces that make up the ports and chamber are defined by design. However, a vast majority of the cylinder [...]]]></description>
		<link>http://fourstrokedesign.com/content/reverse-engineering/</link>
			</item>
</channel>
</rss>
